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Summon: Shiva (Borderless) [FINAL FANTASY]
| Set: | FINAL FANTASY |
| Type: | Enchantment Creature — Saga Elemental |
| Rarity: | Uncommon |
| Cost: | {3}{U}{U} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
III — Diamond Dust — Draw a card for each tapped creature your opponents control.
I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
III — Diamond Dust — Draw a card for each tapped creature your opponents control.
Let us summon a sea in a new dream world.
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-65%Summon: Shiva (Borderless) [FINAL FANTASY]—
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$0.35Summon: Shiva (Borderless) [FINAL FANTASY]
| Set: | FINAL FANTASY |
| Type: | Enchantment Creature — Saga Elemental |
| Rarity: | Uncommon |
| Cost: | {3}{U}{U} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
III — Diamond Dust — Draw a card for each tapped creature your opponents control.
I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
III — Diamond Dust — Draw a card for each tapped creature your opponents control.
Let us summon a sea in a new dream world.
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Description
| Set: | FINAL FANTASY |
| Type: | Enchantment Creature — Saga Elemental |
| Rarity: | Uncommon |
| Cost: | {3}{U}{U} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
III — Diamond Dust — Draw a card for each tapped creature your opponents control.
I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
III — Diamond Dust — Draw a card for each tapped creature your opponents control.
Let us summon a sea in a new dream world.











