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![Shooting Quasar Dragon [RA04-EN158] Quarter Century Secret Rare](/images/roningamesstore.shop/images/product/shooting-quasar-dragon-ra04-en158-quarter-century-secret-rare-1.png)
Shooting Quasar Dragon [RA04-EN158] Quarter Century Secret Rare
| Set: | Quarter Century Stampede |
| Card type: | Synchro/Effect Monster |
| Rarity: | Quarter Century Secret Rare |
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro MonstersMust be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.
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From $5.60
Original: $16.00
-65%Shooting Quasar Dragon [RA04-EN158] Quarter Century Secret Rare—
$16.00
$5.60Shooting Quasar Dragon [RA04-EN158] Quarter Century Secret Rare
| Set: | Quarter Century Stampede |
| Card type: | Synchro/Effect Monster |
| Rarity: | Quarter Century Secret Rare |
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro MonstersMust be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.
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Description
| Set: | Quarter Century Stampede |
| Card type: | Synchro/Effect Monster |
| Rarity: | Quarter Century Secret Rare |
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro MonstersMust be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.











