✨ New Arrivals Just Dropped!Explore
![Chains of Custody [Foundations Jumpstart]](/images/roningamesstore.shop/images/product/chains-of-custody-foundations-jumpstart-1.png)
Chains of Custody [Foundations Jumpstart]
| Set: | Foundations Jumpstart |
| Type: | Enchantment — Aura |
| Rarity: | Common |
| Cost: | {2}{W} |
Enchant creature you control
When Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Select Title
From $0.17
Original: $0.50
-66%Chains of Custody [Foundations Jumpstart]—
$0.50
$0.17Chains of Custody [Foundations Jumpstart]
| Set: | Foundations Jumpstart |
| Type: | Enchantment — Aura |
| Rarity: | Common |
| Cost: | {2}{W} |
Enchant creature you control
When Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
| Set: | Foundations Jumpstart |
| Type: | Enchantment — Aura |
| Rarity: | Common |
| Cost: | {2}{W} |
Enchant creature you control
When Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)











