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Arakni, Tarantula // Arakni, Trap-Door [HNT007//HNT008] (The Hunted)
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Arakni, Tarantula // Arakni, Trap-Door [HNT007//HNT008] (The Hunted)

Arakni, Tarantula // Arakni, Trap-Door [HNT007//HNT008] (The Hunted)

Set: The Hunted
Finish: Regular
Rarity: Token
Class: Chaos Assassin Demi-Hero
Life: *
Intellect: 4
Whenever a dagger you own hits a hero, they lose 1LIFE. Once per Turn Attack Reaction — Discard an Assassin card: Target dagger attack gets +3POWER. At the beginning of your end phase, return to the brood. ------------ When you become this, you may search your deck for a card, banish it face-down, then shuffle. If it's a trap, you may play it until the start of your next turn. At the beginning of your end phase, return to the brood.
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Arakni, Tarantula // Arakni, Trap-Door [HNT007//HNT008] (The Hunted)

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Arakni, Tarantula // Arakni, Trap-Door [HNT007//HNT008] (The Hunted)

Set: The Hunted
Finish: Regular
Rarity: Token
Class: Chaos Assassin Demi-Hero
Life: *
Intellect: 4
Whenever a dagger you own hits a hero, they lose 1LIFE. Once per Turn Attack Reaction — Discard an Assassin card: Target dagger attack gets +3POWER. At the beginning of your end phase, return to the brood. ------------ When you become this, you may search your deck for a card, banish it face-down, then shuffle. If it's a trap, you may play it until the start of your next turn. At the beginning of your end phase, return to the brood.

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Set: The Hunted
Finish: Regular
Rarity: Token
Class: Chaos Assassin Demi-Hero
Life: *
Intellect: 4
Whenever a dagger you own hits a hero, they lose 1LIFE. Once per Turn Attack Reaction — Discard an Assassin card: Target dagger attack gets +3POWER. At the beginning of your end phase, return to the brood. ------------ When you become this, you may search your deck for a card, banish it face-down, then shuffle. If it's a trap, you may play it until the start of your next turn. At the beginning of your end phase, return to the brood.
Arakni, Tarantula // Arakni, Trap-Door [HNT007//HNT008] (The Hunted) | Ronin Games